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Raid: Shadow Legends Wiki


Ability 1: Tide of Steel [ATK]
Attacks 1 enemy. Places a 30% Increase SPD buff on this Champion for 2 turns if this attack is critical. Places a 30% Increase C.RATE buff on this Champion if this attack is not critical.
Increase SPD Increase SPD

Increase C.RATE Increase C.RATE

Lvl. 2: Damage +5%

Lvl. 3: Damage +10%

Lvl. 4: Damage +15%

Ability 2: Hunt the Marked [ATK] (Cooldown: 3)
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a HP Burn debuff for 2 turns and a True Fear debuff for 1 turn on all enemies if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
HP Burn HP Burn

True Fear True Fear

Lvl. 2: Damage +5%

Lvl. 3: Damage +10%

Lvl. 4: Damage +15%

Ability 3: Elder’s Clarion [ATK] (Cooldown: 5)
Places a 60% Increase DEF buff on this Champion for 3 turns. Places a Fear debuff on all enemies for 1 turn. Places a True Fear debuff for 1 turn on targets under Block Damage buffs. Places a 30% Decrease SPD debuff for 2 turns on targets under Shield buffs. These debuffs cannot be resisted. Also places a Provoke debuff on Legendary Champions for 1 turn.
Increase DEF Increase DEF

Fear Fear
True Fear True Fear
Decrease SPD Decrease SPD
Provoke Provoke

Lvl. 2: Cooldown -1

Lvl. 3: Cooldown -1

Ability 4: Kingslayer [Passive]
Receives 15% less damage from Legendary Champions. Inflicts damage equal to this Champion’s ATK when attacked by Legendary Champions.
Aura
Increases Ally C.RATE in the Arena by 30%.