
Last updated 8/01/2023 For other takes on Helior see
Ayumi's Helior (BL-LDF)
and/or HellHades' Helior 3.5
Ability 1: Sunshine Halberd [DEF] |
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Attacks 1 enemy. Increases this champion’s DEF by 5% if this attack is Critical (Stacks up to 20%). Will also heal this champion by 75% of their DEF after attacking if their DEF has already increased by 20%. |
Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Damage +10% |
Ability 2: Solar Blessing [DEF] (Cooldown: 4) |
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Attacks all enemies. Places a Shield buff on all allies for 2 turns equal to 20% of the damage inflicted. |
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Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +10% Lvl. 5: Damage +10% Lvl. 6: Cooldown -1 |
Ability 3: Harsh Light (Cooldown: 5) |
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Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill. |
Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1 |
Ability 4: Intercessor [Passive] |
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Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally. |
Aura |
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Increases Ally RESIST in all Battles by 60. |